Breaking // Entering
//
Sorcery // Sorcery
(CMC 8)
Target player mills eight cards.
Fuse (You may cast one or both halves of this card from your hand.)
Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
- [DGM] Dragon's Maze #124 (R)