Malevolent Hermit // Benevolent Geist
Creature - Human Wizard // Creature - Spirit Wizard
| Power/Toughness:
2 / 1
(CMC 2)
, Sacrifice Malevolent Hermit: Counter target noncreature spell unless its controller pays .
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)
Flying
Noncreature spells you control can't be countered.
If Benevolent Geist would be put into a graveyard from anywhere, exile it instead.