Case of the Trampled Garden

Case of the Trampled Garden

Enchantment - Case (CMC 3)
When this Case enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control.
To solve -- Creatures you control have total power 8 or greater. (If unsolved, solve at the beginning of your end step.)
Solved -- Whenever you attack, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.